VSFX 130 - Visual Effects-based Cinematography

Green Screen Compositing
One-Point Tracking

VSFX 160 - Introduction to Visual Effects Programming

MEL Scripting Culmination

VSFX 319 - Programming Models and Shaders

Matrix Construction in Renderman
Prebaked Animations
Maya Pattern Animation
Flame Shader and Animation

TECH 420 - Technical Direction for Compositing

Match to Live - Reflections

VSFX 705 - Programming Concepts for Visual Effects

MEL Matrix
Implementing an Interface Design
Maya/Renderman Particle-based Curve Writers
Particle-based Plant Stem Generation

ITGM 708 - Modeling for Visual Effects

Sunbeam S7 500 model

ITGM 733 - Digital Sculpting for Video Games

Kentrosaurus Sculpt
Chirostenotes Sculpt

VSFX 752 - 3D Color, Lighting, and Rendering

Match-to-Live
Capturing Mood
Capturing Mood 2

VSFX 755 - Procedural 3D Shader Programming

Conditional Color Shader
Secondary AOVs
Directional Occlusion Light Shader
Flame Shader v2.0