VSFX 130 - Visual Effects-based Cinematography
Green Screen Compositing
One-Point Tracking
VSFX 160 - Introduction to Visual Effects Programming
MEL Scripting Culmination
VSFX 319 - Programming Models and Shaders
Matrix Construction in Renderman
Prebaked Animations
Maya Pattern Animation
Flame Shader and Animation
TECH 420 - Technical Direction for Compositing
Match to Live - Reflections
VSFX 705 - Programming Concepts for Visual Effects
MEL Matrix
Implementing an Interface Design
Maya/Renderman Particle-based Curve Writers
Particle-based Plant Stem Generation
ITGM 708 - Modeling for Visual Effects
Sunbeam S7 500 model
ITGM 733 - Digital Sculpting for Video Games
Kentrosaurus Sculpt
Chirostenotes Sculpt
VSFX 752 - 3D Color, Lighting, and Rendering
Match-to-Live
Capturing Mood
Capturing Mood 2
VSFX 755 - Procedural 3D Shader Programming
Conditional Color Shader
Secondary AOVs
Directional Occlusion Light Shader
Flame Shader v2.0